Wednesday 1 February 2012

Proposal

Career Intentions


The path I would ideally like to take would be one into Visual Development and Concept Design. I have a passion for designing and creating, whether that is applied to characters, layouts or otherwise, I often find myself engrossed in the process. I am particularly interested by game design, as video games allow a viewer/player to become engrossed and involved in a fantasy world more than any other medium, at least in my opinion. I am an avid gamer and as such have the knowledge and experience of being such a player, and what makes a game stand out from all the rest. 


Skills


I consider myself a skilled artist, though I will always be improving. I focus mostly on human anatomy and design, because it is what I am comfortable with, however this year I plan on developing my abilities and working more on layout design. I am a competent digital painter, fluent in PaintToolSAI and Photoshop, as well as being skilled in non-digital media. I find a pencil on paper often yields better ideas than a pen on a tablet, but that is just my own personal opinion. I am also fluent in Flash, and still exploring the use of After Effects, which I plan on improving this year. 
Ideally for third year I would like to become skilled in Flash Programming, with the goal of creating a short point-and-click game or similar, focusing on puzzles and exploration rather than combat, much like the popular Playdead game 'Limbo.'


Pipeline


This term I will pursue a visual development pathway, creating several environments and characters that could be used for games in particular. Being a writer in my spare time, I have a number of 'worlds' hanging in the back of my imagination with which to start on, hopefully developing one idea to completion. I am also willing to take on work for other students if they need a designer to help with the beginning of their third year films, since I tend to work better with direction and creative feedback, rather than as a director.